Expanded Cities, Towns, and Villages

Books of Skyrim SE

   

This mod adds a books store in Solitude similar to previous Elder Scrolls games. This allows the player to buy clutter books and grow their home library.

Main FilesBooks of Skyrim
Special InstructionsDelete the following file(s) and/or folder(s):
  • BooksOfSkyrim.esp

Books of Skyrim SE - Redux

   

Fixed esp for Books of Skyrim.

Main FilesBooks of Skyrim SE - ReduxVersion:5.0 Update FilesBooks of Skyrim SE - Redux - Navigation PatchVersion:5.0

Farmhouse Chimneys

    MCM Settings Loader zMerge

This mod adds chimneys to farmhouses that have fireplaces inside. It includes smoke effects for the chimneys and snow shaders where applicable.

Main FilesFarmhouse Chimneys SEVersion:4.1.1Optional FilesFarmhouse Chimneys SE - USSEP PatchVersion:4.1.1

Expanded Towns and Cities (SSE)

    zMerge

Expands upon existing towns, villages, settlements, cities, etc. The "new" version so far includes Darkwater Crossing, Dawnstar, Kynesgrove, Riverwood and Rorikstead. Available in "Complete" - All the towns packed together; and, "Modular" - Individual towns à la carte versions. (Karthwasten and Morthal are currently in progress.)

Main FilesETaC SE v0.7 Version:0.7

ETaC-BlendedRoadsPatch

   

Compatibility patch for ETaC and Blended Roads.

Main FilesETAC_BlendedRoad_Patch

Landscape Fixes ETaC Riverwood

    LOOT

This patch was created by user Griffin to fix some landscape conflicts between ETaC Riverwood and Skyrim Landscape and Water Fixes

Miscellaneous FilesLandscape Fixes ETaC Riverwood

Trivial Smelters of Skyrim (could be YASM - Yet Another Smelter Mod)

    LOOT

Adds several smelters in towns and cities that don't have them.

Main FilesTrivial Smelters of Skyrim

Minor Town and City Overhauls

JK's High Hrothgar

   

This mod overhauls the interior of High Hrothgar.

Main FilesJK's High Hrothgar

The Great City of Dragon Bridge SSE Edition

   

Makes Dragon Bridge the fortress it always should have been.

Main FilesThe Great City of Dragon Bridge 1.12
Special InstructionsDelete the following file(s) and/or folder(s):
  • The Great City of Dragon Bridge.esp

Rob's Bug Fixes - TGC Dragon Bridge

    LOOT

Simple .esp Replacer of Archinatic's The Great City of Dragon Bridge mod. Cleans up a little bit of junk and forwards USSEP changes.

Main FilesRob's Bug Fixes - TGC Dragon Bridge

The Great Town of Ivarstead SSE

    LOOT

Makes Ivarstead the town it was always meant to be!

Main FilesThe Great Town of Ivarstead SSEVersion:1.2

Rob's Bug Fixes - TGC Ivarstead

    LOOT

Simple .esp Replacer for Archinatic's The Great Town of Ivarstead mod. Cleaned up the navmesh, and corrected a few other things. Also forwarded some ussep changes and reviewed the JKs Skyrim patch from Janquels patch hub.

Main FilesRob's Bug Fixes - TGC Ivarstead

Rob's Bug Fixes - TGC Rorikstead

    LOOT

Simple .esp replacer for Archinatic's The Great City of Rorikstead mod. Cleans up the navmeshes and forwards USSEP changes where needed among a couple of other misc fixes.

Main FilesRob's Bug Fixes - TGC Rorikstead

The Great Town of Shor's Stone SSE

   

Makes Shor's Stone the town it was always meant to be!

Main FilesThe Great Town of Shor's StoneVersion:1.04
Special InstructionsDelete the following file(s) and/or folder(s):
  • The Great Town of Shor's Stone.esp

Rob's Bug Fixes - TGC Shor's Stone

    LOOT

A simple .esp replacer for The Great Town of Shor's Stone it includes a cleaned plugin, a few improved navmeshes, and some forwarded USSEP changes.

Main FilesRob's Bug Fixes - TGC Shor's Stone

Rob's Bug Fixes - TGC Shor's Stone Enhanced

    LOOT

As per SmauXy's blessing, now presenting a simple .esp replacer for TGC Shor's Stone Enhanced that includes a cleaned plugin, a few improved navmeshes, and some forwarded USSEP changes.

Main FilesRob's Bug Fixes - TGC Shor's Stone Enhanced

The Great Town of Shor's Stone - Deserted Fallowstone Hall

    LOOT

Makes the castle of Fallowstone Hall much more abandoned by removing NPCs and light sources and adding clutter.

Main FilesGreat Town of Shor's Stone - Abandoned Fallowstone HallVersion:1.1Optional FilesLux PatchVersion:1.1

Morthal City Overhauls

The Great City Of Morthal SSE Edition

    LOOT

Makes Morthal the city it always should have been.

Main FilesThe Great City of Morthal

Rob's Bug Fixes - TGC Morthal

    LOOT

Simple .esp replacer for Archinatic's The Great City of Morthal mod. primarily cleans up and consolidates the navmeshes.

Main FilesRob's Bug Fixes - TGC Morthal

Riften City Overhauls

Riften Docks Overhaul

   

Docks overhaul for Riften created by combining and tweaking several high-quality mods.

Main FilesRiften Docks OverhaulVersion:2.0Update FilesRiften Docks OverhaulVersion: 2.3Optional FilesRiften Docks Overhaul - Carriage and Ferry Travel OverhaulVersion:2.0Optional FilesRiften Docks Overhaul - Complete Alchemy and Cooking OverhaulVersion:1.0Optional FilesRiften Docks Overhaul - Song of the GreenVersion:1.0Optional FilesRiften Docks Overhaul - Static Mesh Improvement Mod - SMIMVersion:1.0

Rob's Bug Fixes - Riften Docks Overhaul

   

Simple .esp Replacer for Agentw's Riften Docks Overhaul. Fixed up a couple of errors reported by the Creation Kit

Main FilesRob's Bug Fixes - Riften Docks Overhaul

Riften Gate Restored

   

Replaces the boarded-up Riften city gate with a fully functional load door.

Main FilesRiften Gate Restored

GG's Thieves Guild Headquarters

   

Complete rework of Riften's Thieves Guild Cistern, new architecture, new rooms, new NPCs, dynamic clutters and lots of secrets. This mod doesn't modify Ragged Flagon, so it is compatible with all mods which edit thieves guild tavern

Main FilesGG's Thieves Guild HeadquartersVersion:1.3

JK's Elgrim's Elixirs

   

A lore-friendly overhaul of the Elgrims Elixirs Alchemy shop in Riften.

Main FilesJK's Elgrims Elixirs

JK's Haelga's Bunkhouse

   

A lore-friendly overhaul of Riften's Haelga's Bunkhouse.

Main FilesJK's Haelga's Bunkhouse

JK's Mistveil Keep

   

A lore-friendly overhaul of the Mistveil Keep in Riften.

Main FilesJK's Mistveil Keep

JK's The Bee and Barb

   

A lore-friendly overhaul of the Bee and Barb in Riften.

Main FilesJK's The Bee and Barb

JK's The Pawned Prawn

   

A lore-friendly overhaul of the Pawned Prawn shop in Riften.

Main FilesJK's The Pawned Prawn

Jk's Pawned Prawn - Riften Docks Overhaul Patch

   

Compatibility Patch between Riften Docks Overhaul and Jk's Pawned Prawn.

Main FilesJk's Pawned Prawn - Riften Docks Overhaul Patch - Czasior Fix

JK's The Ragged Flagon

   

A lore-friendly overhaul of the Ragged Flagon tavern in Riften.

Main FilesJK's The Ragged Flagon

JK's The Temple of Mara

   

A lore-friendly overhaul of the Temple of Mara in Riften.

Main FilesJK's The Temple of Mara

Solitude City Overhauls

Solitude Docks Updated

   

This mod expands Solitude docks adding a lively seaside neighbourhood, as befits what's supposed to be Skyrim's largest trading hub.

Main FilesSolitude Docks
Special InstructionsDelete the following file(s) and/or folder(s):
  • Textures\ax
  • Textures\actors\character\FaceGenData\FaceTint\Solitude Docks.esp\*.NIF
  • Textures\actors\character\FaceGenData\FaceTint\Solitude Docks.esp\*.tga

Rob's Bug Fixes - Solitude Docks Updated

   

Simple replacer .esp for Solitude Docks Updated. No major fixes here; I adjusted a few vertices and corrected invalid edge links, as well as resolved several other errors reported in xEdit and CK. USSEP edits have already been forwarded through into the main plugin, requiring no further conflict resolution.

Main FilesRob's Bug Fixes - Solitude Docks Updated

Drengin's Blue Palace Terrace

   

This mod Overhauls of the Blue Palace in Solitude. Unique appearance and enhanced interior.

Main FilesBluePalaceTerrace SEOptional FilesBluePalaceTerrace-Majestic Mountains-patch-SE

Extravagant Interiors - Solitude 4K

   

4K Retexture for babmer's Extravagant Interiors: Solitude

Main FilesExtravagant Interiors 4K - Solitude Blue Palace

Blue Palace Terrace - Extravagant Blue Palace Standalone

   

Meshes and plugin for a standalone Extravagant Blue Palace with Blue Palace Terrace supplemented.

Main FilesExtravagant Interiors Standalone - Blue Palace Terrace 1-1-1

Solitude Dome Paintings SSE

   

This mod adds paintings to the Dome of the Blue Palace.

Main FilesSolitude Dome Paintings SSE

JK's Angeline's Aromatics

   

A lore-friendly Overhaul of Angeline's Aromatics Alchemy shop in Solitude.

Main FilesJk's Angeline's Aromatics

JK's Castle Dour

   

A lore-friendly Overhaul of Castle Dour in Solitude.

Main FilesJK's Castle Dour

JK's Bits and Pieces

   

A lore-friendly Overhaul of Bits and Pieces general shop in Solitude.

Main FilesJK's Bits and Pieces

JK's Radiant Raiment

   

A lore-friendly Overhaul of the Radiant Raiment shop in Solitude.

Main FilesJK's Radiant Raiment

JK's Temple of the Divines

   

An enhanced Temple overhaul.

Main FilesJK's Temple of the Divines

JK's The Winking Skeever

   

A lore-friendly Overhaul of The Winking Skeever Inn in Solitude.

Main FilesJk's The Winking Skeever

Whiterun City Overhauls

Fortified Whiterun

   

Fortified Whiterun seeks to bring realistic and logical defences to our most beloved city.

Main FilesFortified Whiterun

Rob's Bug Fixes - Fortified Whiterun

   

Simple .esp replacer for Skyfall515's Fortified Whiterun mod. Cleaned up a couple of navmeshes and cleaned the plugin, per the request of Skyfall himself. Just the main plugin, for now, may check out his patches and add them here if needed. Forwarded a couple of misc ussep changes as well.

Main FilesRob's Bug Fixes - Fortified Whiterun

Fortified Whiterun - Cloud District Terrain Fixes

   

Fixes for terrain gaps in the Cloud District when using Fortified Whiterun.

Main FilesFortified Whiterun - Cloud District Terrain FixMain FilesFortified Whiterun - Steps to the Cloud District Fix

Fortified Whiterun - Immersive Clutter Patch

   

Changes the static clutter into dynamic clutter, and adds Whiterun guard faction ownership to all clutter, so they must be stolen to be taken. Plus a few other clutter enhancements...

Main FilesFortified Whiterun - Immersive Clutter Patch

Whiterun Horse Statue

    CAO EXTRACT THE BSA

This Mod add Horse statue near Dragonsreach.

Main FilesWhiterun Horse Statue - Horses Galore
Special InstructionsLaunch Cathedral Assets Optimizer pick the Lexy's LOTD SE - No BSA profile from the drop-down menu then run the mod through Cathedral Assets Optimizer.

JK's Arcadia's Cauldron

   

A lore friendly shop overhaul of Arcadia's Cauldron.

Main FilesJK's Arcadia's Cauldron

JK's Belethor's General Goods

   

A lore friendly shop overhaul of Belethor's General Goods.

Main FilesJK's Belethor's General Goods

JK's Dragonsreach

   

A lore friendly overhaul Dragonsreach.

Main FilesJK's Dragonsreach

JK's The Bannered Mare

   

A lore friendly and script-free Inn overhaul of The Bannered Mare.

Main FilesJK's The Bannered Mare

JK's The Drunken Huntsman

   

A lore friendly shop overhaul of The Drunken Huntsman.

Main FilesJK's The Drunken Huntsman

JK's Temple of Kynareth

   

An enhanced temple overhaul of The Temple of Kynareth.

Main FilesJK's Temple of Kynareth

JK's Warmaiden's

   

A lore friendly shop overhaul of Warmaiden's.

Main FilesJK's Warmaiden's

Windhelm City Overhauls

Better Windhelm Ground Meshes - With Parallax Support

   

This mod changes a few of the worst-looking ground meshes in Windhelm that had very dark vertex colours and jagged edges that became especially visible when used with snowy Windhelm retextures. It also implements anti-flicker on some of the meshes to maintain compatibility with other mesh-altering mods and carries over USSEP changes.

Main FilesBetter Windhelm Ground Meshes

Miscellaneous Patch Hub

    xEdit -- Quick Auto Clean

A hub for the collection of patches that I make for mods that I play with, others might find them useful, so here they are.

Main FilesWindhelm - Snow Texture CleanupVersion:1.1
  • Problem: Windhelm - Snow Texture Cleanup.esp need cleaning
  • Solution: Load Windhelm - Snow Texture Cleanup.esp using the SSEEDIT - Quick Auto Clean of SSEEdit and let it clean the mod as you would the base ESMs.

Windhelm Bridge Tweaks

   

A modest overhaul of the ghastly Windhelm bridge area, including some sneaky covering up of ugly seams when using snow texture replacers. Now with a stone walkway to Windhelm Docks.

Main FilesWindhelm Bridge Tweaks
Special InstructionsDelete the following file(s) and/or folder(s):
  • Windhelm Bridge Tweaks.esp

Windhelm Bridge Tweaks for Skyrim Sewers

    LOOT xEdit -- Quick Auto Clean

Changed the bridge from Windhelm Bridge Tweaks to work with Skyrim Sewers 4

Main FilesWindhelm Bridge Tweaks for Skyrim Sewers V2Version:2.0
  • Problem: Windhelm Bridge Tweaks contains 6 UDR (Undeleted References).
  • Solution: Load Windhelm Bridge Tweaks using the SSEEDIT - Quick Auto Clean of SSEEdit and let it clean the mod as you would the base ESMs.

Ordinator - Windhelm Bridge Tweaks Patch

   

Moves Ordinators' Conjuration Bone Altar to the other side of the bridge so it won't be inside Windhelm Bridge Tweaks' staircase.

Main FilesOrdinator - Windhelm Bridge Tweaks Patch

Windhelm Entrance Fix

   

Fixed the placement of the Windhelm Outer Door.

Main FilesWindhelm Entrance FixVersion:1.0.1Optional FilesWindhelm Entrance Fix - Windhelm Gate Fix ESL PATCHVersion:1.0.1

Windhelm Gate Fixes SE

   

Fixes a gap in the Windhelm Main Gate and the ugly view visible when opening it and the Docks Gate.

Main FilesWindhelm Gate Fixes 1.2 (ESP-FE)

Windhelm Lighthouse (New)

   

This mod adds a lore friendly lighthouse to the north of Windhelm.

Main FilesWindhelm Lighthouse 0.9
Special InstructionsDelete the following file(s) and/or folder(s):
  • Textures\actors\character\FaceGenData\FaceTint\Windhelm Lighthouse.esp\*.tga

JK's Candlehearth Hall

   

A lore-friendly overhaul of the Candlehearth Hall in Windhelm, featuring a new basement with three extra rooms for travellers a bathtub and a storage room for the Inn produce, tons of new decorations, and a balcony overlooking the city.

Main FilesJK's Candlehearth Hall

JK's New Gnisis Cornerclub

   

A lore-friendly overhaul of the New Gnisis Cornerclub in Windhelm.

Main FilesJK's New Gnisis Cornerclub

JK's Palace of the Kings

   

A lore-friendly overhaul of the Palace of the Kings in Windhelm.

Main FilesJK's Palace of the Kings

JK's Sadri's Used Wares

   

A lore-friendly overhaul of the Sadris Used Wares shop in Windhelm.

Main FilesJK's Sadris Used Wares

JK's Temple of Talos

   

A lore-friendly overhaul of the Temple of Talos in Windhelm.

Main FilesJK's Temple of Talos

JK's White Phial

   

A lore-friendly overhaul of the White Phial alchemy shop in Windhelm.

Main FilesJK's White Phial

Winterhold City Overhauls

ClefJ's Winterhold

   

A stylistic overhaul for the ruined capital of Winterhold.

Main FilesClefJ's WinterholdVersion:1.5Main FilesClefJ's Winterhold - Patches FOMODVersion:1.4.1

Late Loaders

Blowing in the Wind

   

Skyrim is a windy region, yet the store and inn signs are unaffected by the strong winds. This simple immersion mod enables all signs to react to the wind.

Main FilesBlowing in the Wind
  • Blowing in the Wind SSE.esp - Needs to be flagged as ESM.
  • Load the mod in SSEEdit then right-click on the Record Flags in the File Header. A popup box should appear, left-click on Edit and tick the ESM checkbox. This will turn the ESP into an ESP Flagged as an ESM.
Reason

Blowing in the Wind SSE.esp needs to be flagged as ESM so LUX can overwrite it and win conflicts.

Embers XD

   

An overhaul of campfires and other fire sources.

Old FilesEmbers XD LiteVersion:2.6.9

Animated Forge Water

   

A mesh-only animated forge water replacer with refraction. No ESP. Includes patches for Elsopa and Embers

Main FilesAnimated Forge Water

My Road Signs are Beautiful - Multilingual HD Retexture - SE

   

This mod is a high quality retexture of Road Signs with unique illustrations for all cities.

Main Files01 My Road Signs are Beautiful - English Version - SEVersion:1.5EN

Sconces of Skyrim - Markarth Braziers Improved

   

Fixes ugly Markarth braziers

Main FilesMarkarth Braziers Improved

LUX

Lux

    LOOT

Consistent and complete rework of Skyrim interiors lighting. This mod takes advantage of the latest developments in enb, including enb light, and has for main objective to offer a gaming experience as realistic as it is dramatic.

Main FilesLUXVersion:5.3.1Update FilesUpdated Song of the Green patchVersion:5.3.1
Special InstructionsDelete the following file(s) and/or folder(s):
  • meshes\clutter\blackreach
  • meshes\dungeons\dwemer\bghalls
  • meshes\architecture\solitude\interiors\Smdaflosol03.nif
  • meshes\architecture\solitude\interiors\smdaflosol05.nif
  • meshes\architecture\solitude\interiors\smdaflosol06.nif
  • meshes\dungeons\nordic\exterior\nortempleentrancehall01.nif
  • meshes\dungeons\nordic\smrooms\norrmsmfloorraised01.nif
  • meshes\dungeons\nordic\smrooms\norrmsmfloorraised02.nif
  • meshes\dungeons\dwemer\facades\dwefacadebridgecurve01.nif
  • textures\architecture\solitude

Lux - Variants

   

Official repository for all Lux interior lighting variants and optional patches such as lightweight patches that can't be automated in Lux main FOMOD.

Main FilesLUX - Variants

Lux Orbis

    LOOT

Lux Orbis is a complete rework of exterior artificial lighting, many patches and improvements for a lot of modded content are included in the FOMOD, everything is automatically detected upon installation and fully compatible with all-weather mods. Using Lux is highly advised since both mods are complementary.

Main FilesLux OrbisVersion:3.1.1

LUX Via

    LOOT

Lux Via is reworking main roads while still focusing on lighting, adding consistent light sources between towns and villages, improving or reworking from scratch many bridges, crossroads and adding a lot of points of interest to make roads a bit more interesting.

Main FilesLUX - ViaVersion:1.5.1Update FilesOptimized Whiterun BraziersVersion:1.5.1Optional FilesEngorged Robber's Gorge patchVersion:1.5.1

Mesh patches for Lux and Lux Orbis

   

Lux and Lux Orbis edit a lot of meshes, splitting them to circumvent the lights per mesh limit, or removing shadow casting flags from chandeliers for example. This allows them to have such phenomenal lighting, but tends to lead to conflicts with other mods that replace models. The Lux and Orbis FOMODs contain patches for a few of these, but I found some in my LO that weren't covered by the Lux author or 3rd party patches (at least I couldn't find any). I patched these for myself, and now I'm sharing them for others so you don't have to do the same work again. :)

Main FilesMesh patches for Lux and Lux Orbis