Mod Installation Advice
When going through this guide, I strongly advise following it to the letter. For the sake of your sanity, please don't run LOOT until you reach the Finishing Line Page. If you run it before you are instructed to do so, you will find that it throws numerous errors. These errors will be fixed later in the guide.
Note for Special Instructions sections.
Throughout the guide, you will find many places where you are instructed to remove files with a * in the path. For example, helgen reborn.esp\*.tga. In these cases, the asterisk means to delete all files matching this pattern.
There are a few 'best practices' to keep in mind while building this guide:
- DO NOT run LOOT until directed to do so on the Merge Page as it will also help prevent any confusion that may arise over LOOT sorting errors that will be fixed with custom LOOT rules at the end of the guide. All required custom LOOT rules can be found on the Finishing Line page.
- Enable mods as they are installed. Some mods will not let you proceed with the installation properly unless other required mods have been activated.
- Main Files: Are installed as normal. If the mod page has more than one Main File to install, each should be installed AS A SEPARATE MOD in Mod Organizer 2.
- Update Files: Should be installed with its parent files in a single mod. (e.g Merge the files in Mod Organizer 2, allowing the Update or Hotfix to overwrite the original files.)
- Optional Files: Should be installed as A SEPARATE MOD in Mod Organizer 2.
- Miscellaneous Files: Should be installed as A SEPARATE MOD in Mod Organizer 2.
A Note On Extracting BSA Files
This guide recommends only extracting BSA files if they are distributed with a dummy plugin or as part of a merge.
To extract a BSA, you will use the BSA Extractor plugin included with Mod Organizer 2. Enable the plugin by following these steps:
- Click the "spanner and screwdriver" icon in the top left corner of MO2.
- Click the Plugins tab.
- Find and select the BSA Extractor plugin.
- On the right side, make sure the only_alternative_sources option is set to false.
At this point, you will receive a notification during installation for any mod that includes a BSA asking if you want to extract it. If the instructions tell you to do so, click Yes otherwise, click No. With the newest version of MO2, the BSA extractor will also ask if you want to delete the BSA after extracting it say Yes.
Mods that require BSA Extraction will show this tag: EXTRACT THE BSA
A Note On Converting Old Plugins
Throughout the guide, a few plugins are using the old form 43. These plugins must be converted in the Creation Kit (CK) to work in this guide.
Mods that require converting will show this tag: CONVERT
When converting mods in the Creation Kit, some will have masters that are ESPs, but the CK requires these to be ESMs or flagged as ESMs. Convert these plugins through the following process:
Converting the plugin with the Creation Kit
- Ensure the Overwrite folder is empty.
- Run the CK from the executable drop-down menu.
- Select the File menu and choose Data....
- Find the plugin to be converted and select Set as Active File.
- Click OK and allow the CK to load.
- Once complete, save the plugin (File→Save).
- Close the CK.
- The plugin is automatically saved over the older non-converted version.
Verifying the plugin with SSEEdit
- Run SSEEdit from the executable drop-down menu.
- Right-click in the plugin pane and choose Select None.
- Double-click on the plugin saved from the steps above and allow SSEEdit to load until the log says, "Background Loader: finished".
- Right-click on the last plugin in the left pane (it should be the new plugin), and select Check for Errors.
- The check should come back clean reading, "All done!". If there are errors, you will have to correct them before continuing to the next step.
- Right-click on the plugin again and choose Sort Masters.
- The last step is to run SSEEdit Quick Auto Clean on the plugin.
- Close SSEEdit and be sure to save the modified plugin.
A Note On Cathedral Assets Optimizer
Throughout the guide, there are some mods that use meshes and textures designed for classic Skyrim. These mods must be processed using Cathedral Assets Optimizer to work with Skyrim Special Edition. For these mods, use the following instructions to perform the conversion:
- Close Mod Organizer 2, as CAO is designed to run outside of MO2.
- Launch Cathedral Assets Optimizer.
- Select either the Lexy's LOTD SE - BSA or Lexy's LOTD SE - No BSA profile depending on what is listed under Special Instructions
- Click the Open Directory button and navigate to the folder containing the mod requiring conversion.
- Click the Log button so you can see what CAO processes.
- Click Run.
- When CAO is finished, close the window.
We will also downsize the textures of a few mods in the guide to a more reasonable size. This uses the same process as above, except selecting the listed SSE - Downsize Textures profile instead.
Mods that require processing in CAO will show this tag: CAO
Optimized Texture Baseline
Skyrim Realistic Overhaul
Skyrim Realistic Overhaul contains 10gb of high quality 2048k/4096k textures. It drastically increase quality while keeping artistic look of original textures.
Skyrim Realistic OverhaulMain FilesSkyrim Realistic Overhaul Part 2 Install As:
Skyrim Realistic OverhaulMain FilesSkyrim Realistic Overhaul Part 3 Install As:
Skyrim Realistic OverhaulMain FilesSkyrim Realistic Overhaul 1.8. Update Install As:
Skyrim Realistic Overhaul
- Ensure to name all Four files the same so that they are merged together in MO2.
- Launch Cathedral Assets Optimizer pick the Lexy's LOTD SE - No BSA Profile from the drop-down menu then run the mod through Cathedral Assets Optimizer.
Essential SKSE Plugins
.NET Script Framework
This mod is a Framework for memory editing, native code hooking and writing DLL plugins in any .NET language.
Alternate Conversation Camera
This mod overhauls the dialogue camera system.
[Settings] fCameraSpeed=1200 bForceFirstPerson=0 bForceThirdPerson=0 bSwitchTarget=0 bLetterBox=0
Address Library for SKSE Plugins
This Mod contains header file and a database to make SKSE DLL plugins version independent easily.
Better Combat Escape - SSE
A SKSE plugin that improve the vanilla game combat escape \ stopping mechanism, to prevent you stucking at combat state with super far away enemy.
Bug Fixes SSE
This mod fixes some bugs with game code.
- FixAbilityConditionBug.Enabled = False
Console Commands Extender
This mod Extends and adds console commands.
This mod enables papyrus scripts to execute console commands.
Copy and Paste in Console
This mod makes it possible to paste text copied to the clipboard into the Skyrim console.
Equip Enchantment Fix
This mod fixes engine bugs where item enchantments don't apply when equipped or stop working while the item is still equipped. SKSE64 plugin.
Face Discoloration Fix
Eliminates the dreaded "dark face" issue that occurs when the game encounters FaceGen errors.
Fix Note icon for SkyUI (SKSE64 plugin)
A SKSE64 plugin that fixes the Letter/Note icon and type for SkyUI.
I'm Walkin' Here
Prevents NPCs from pushing you while YOU'RE WALKIN' 'ERE and having a chat with your friends :)
More Informative Console
This mod edits the UI to show a great deal of additional information on npcs, items, and other objects when the console is opened, similar to the way MFG console worked for Skyrim LE
Mum's the Word
This mod removes the stolen tag from worthless items you steal, so long as no one notices.
NPC AI Process Position Fix - SSE
A DLL plugin that fixes the vanilla game engine bug that NPCs AI process positions could not be updated after you waiting/ sleeping/ fast travel.
powerofthree's Papyrus Extender
SKSE64/VR plugin that extends Papyrus script functionality, with over 220 new Papyrus functions, and 25 events
This mod is a collection of engine bug fixes and tweaks. SKSE plugin.
A collection of engine bug fixes and patches.
Simple Offence Suppression
SKSE plugin that prevents neutral NPCs from turning hostile when you accidentally hit them.
[Settings] OnlyCombat = true
Skyrim Priority SE - skse plugin
This mod Make Skyrim always take most of CPU usage Increase FPS and Prevent suddenly lag caused by other processes.
Skyrim Skill Uncapper
This mod unlocks the skill level caps of 100 and makes some relevant leveling tweaks.
Spell Perk Item Distributor (SPID)
A SKSE plugin that can be used to add spells/leveled spells/perks/items/leveled items/shouts/packages to every NPC in the game, using config files.
SSE Display Tweaks
All-in-one solution for playing at higher framerates. OSD compatible physics fix, borderless fullscreen performance improvement, refresh rate control, highly configurable frame rate limiting plus a few bugfixes and optimizations.
Stagger Direction Fix - SSE
A skse plugin that fix the character's wrong stagger direction bug when the stagger triggered by spell, shout and range weapon.
SSE Engine Fixes (skse64 plugin)
skse64 plugin to fix various issues with the Skyrim Special Edition engine.
- Once installed, open skse\plugins\EngineFixes.toml and change the following:
[Patches] RegularQuicksaves = true
- Extract (Part 2) Engine Fixes - skse64 Preloader and TBB Lib and install the files to the Main Skyrim Special Edition directory folder.
Stay At The System Page - Updated
This mod brings back the behaviour of original Skyrim's Journal Menu. Whenever you press the Escape key, the mod will open the System page instead of Quest page.
Yes I'm Sure
This mod disables annoying message prompts asking you if you're sure you'd like to craft/improve/exit menus.
Scaleform Translation Plus Plus
This plugin enables native translation nesting present within SkyUI, as well as English fallbacks.
Unofficial High Definition Audio Project
A high-definition restoration of Skyrim's original voices and music, drawing from the much higher quality PS4 audio as a source.
Perks and Leveling
Ordinator - Perks of Skyrim
Ordinator overhauls the perk trees of Skyrim with over 400 perks to improve the depth and fun of building and playing your character. It accomplishes this in a lightweight, compatible and clean fashion.
Ordinator for Spell Perk Item Distributor
This mod gives ordinator perks to most enemies to make the game a little more challenging.
The Eloquent Reader - True Scholar SE Edition
The Dragonborn become a true Scholar and gains the ability to increase his speechcraft by reading books.
- Make sure to merge the Main Files and the Optional Files together in Mod Organizer so the scripts end up in the Miscellaneous Merge.
Custom Skills Framework
This mod allows mod authors to create an unlimited amount of new custom skills with their own perk trees.
Gain levels by completing quests and exploring. Skills don't contribute to the character's level anymore!
- SKSE\Plugins\Experience folder
Other Bug Fixes
GIST - Genuinely Intelligent Soul Trap SE
A new and improved solution to the underfilled soul gem problem.
Ask Innkeepers To Show Room SE
Instead of always showing you to your rented room, you can ask innkeepers to show you or tell them you know where it is.
Don't Talk With Your Mouth Full
Have you ever wondered how everyone in Skyrim can speak perfectly through mouthfuls of bread and mead? Well, you won't have to anymore with this incredibly simple fix. I simply put conditions on the sitting/standing eating and drinking animations to not play while in dialogue with the player. They will still hold on to whatever they're eating but won't take a bite until you leave.
Bard Instrumentals Mostly - Sing Rarely
This mod makes it so Bards sing less frequently in taverns.
Unnecessarily Fixed Fixed Dragon Stalking Fix
This mod fixes the vanilla game issue of dragon corpses sometimes randomly spawning near the player when changing cells post soul absorption.
Fuz Ro D-oh - Silent Voice
This mod enhances support for unvoiced in-game dialogue. It does so by coercing the engine, in a non-violent way, into playing a generic silent voice and lip synch file whenever it comes across a dialogue response without voice assets of its own. Ergo, mod authors need not create and bundle silent voice files in their distribution packages.
Horns Are Forever (Persistent Argonian Horns)
This mod allows Argonian Horns to always show when they're wearing headgear, except when it covers the entire head.
- HornsAreForever.esp (dummy esp)
Lock Overhaul - Ordinator Version
Useful for bashing open those annoying locks.
- Problem: xEdit will spew out errors on Lock Overhaul - Ordinator Version.
- Solution: Load and resave Lock_Overhaul.esp in the Creation Kit this should stop it.
This is a custom main menu replacer for use with Lexy's LOTD Skyrim SE Modding guide.
Point The Way
This mod places road signs at several major intersections that were either lacking signs or didn't have enough signs to indicate the full extent of possible travel on a road. In some cases, the smaller towns and villages aren't even mentioned - despite Bethesda having created signs for them! Others that were pointed the wrong way or had the wrong city being represented have been fixed as well.
Raven Rock - Fix Exit on Horseback
When using horse mods in Solstheim, you might have issues exiting Raven Rock through the small shaft. This small tweak aims to fix that.
Skyrim Project Optimization SE
This mod improves the performance in interiors without changing anything visually in the game by utilizing Occlusion Culling.
Sound Hammering Sounds
This mod fixes a sound bug when NPCs would perform house repairs or maintenance on the mast of a ship. This action will no longer make the sound of hammering on metal, instead it will make an appropriate wooden sound.
Better Jumping SE
This mod Allows you to jump while sprinting. Also, you can configure jump height multiplier, how many times you can jump (double jump like in action games).
General User Interface Improvements
This mod adds various custom menus to Skyrim for modder use.
A wheelmenu (original design by expired), to make various skills and features from other mods available with a single key.
Makes horse whistle and horse call powers available thorough the menu added by "Easy Wheelmenu" mod.
- Once Installed rename plugin to EasyWheel-Convenient Horses Addon.esp
This mod changes the amount of time you can wait or sleep.
Interface Hard Coded Key Tweaks
More of your remapped keys will work instead of having to use the hardcoded ones and allows binding commands to the Numpad.
Minimal Oblivion Dialogue Menu (Moded EZ2C Dialogue Menu)
A Minimal Oblivion Dialogue Menu. Clean, Simple and it just works.
This Config file restores the original look and behaviour of the original EZ2C.
Skyrim Skill Interface Re-Texture
This mod retextures the skill interface used when leveling up and selecting perks.
This mod replaces the console-based UI with a more comprehensive and functional one suitable to a PC environment.
- Problem: SkyUI_SE.esp will spew out errors in SSEEdit.
- Solution: Add Skyrim.esm to the plugin's file header.
- Load Only SkyUI_SE.esp and Skyrim.esm in SSEEdit.
- Right-click on SkyUI_SE.esp and select Add Masters.
- A Popup box should appear, check Skyrim.esm and click OK.
- Save and Exit.
- SkyUI_SE.esp can be safely flagged as an ESM and an ESL.
- Load the mod in SSEEdit then right-click on the Record Flags in the File Header. A popup box should appear, left-click on Edit and tick both the ESM and ESL checkboxes. This will turn the ESP into an ESP Flagged as an ESM and an ESL.
SkyUI SE - Flashing Savegames Fix
This mod Fixes the flashing savegame entries when trying to save or load a game in the in-game main menu (quest journal).
The Elder Scrolls Legends - Loading Screens
This mod adds 56 high quality and lore-friendly artworks from "The Elder Scrolls: Legends" as loading screens. Works as a vanilla replacer and alongside vanilla loading screens.
This mod provides wider MCM menu interface of SkyUI to prevent mod titles text clipping and clipping inside MCM menus.
Simplifies the creation of Mod Configuration Menus and extends them with powerful new features, such as persistent INI settings and hotkey registration. Mod authors will be able to write simpler, cleaner Papyrus scripts for their configs. Players will be able to spend less time in menus.
Heads Up Display
A Matter of Time - A HUD clock widget
The mod adds a widget to the HUD which displays the current in-game time in two ways: as a picture showing the current time of day, and as a clock.
Better MessageBox Controls
This mod lets the player navigate the message boxes with the keyboard. Use Left/Right controls, and Activate to select options (typically A, D, and E but it should work if these keys have been remapped).
Immersive HUD - iHUD Special Edition
This mod increases immersion by hiding non-essential HUD elements until needed.
Sovngarde - A Nordic Font
Sovngarde is a custom font created to support a multilingual user base and blend seamlessly into Skyrim's lore.
This mod displays information about an object that the player is targeting such as alchemy effects, weight, and complete armour/weapon stats without having to pick them up.
moreHUD Inventory Edition
This mod brings some features from moreHUD into the inventory menu.
Undiscovered Means Unknown - Map Markers
Mod Notes: This mod changes all undiscovered location markers to a generic icon until you have visited the location.
A Quality World Map
This mod increases the world map texture quality and adds roads which should be documented on any good map.
- Problem: IcePenguinWorldMap.esp is in form 43.
- Solution: Load and save the plugin in the Creation Kit to convert to form 44.
Better Falskaar and Wyrmstooth Map With Roads
This mod improves the quality and adds main roads to the maps of Falskaar.
Dynamic snow For Map
This mod improves the look of the dynamic snow on the world map.
The World of Skyrim - Dynamic LOD
DynDOLOD Resources SE 3
DynDOLOD is a set of simple tools based on xEdit/xLODGen to automatically create a Skyrim mod based on the load order which adds distant LOD for objects and trees to Skyrim. By combining DynDOLOD with xLODGen users can create drastically enhanced static object LOD + tree LOD and the new, optional dynamic distant object LOD in a few simple steps.
Falskaar is a new lands mod that adds an entirely new worldspace to the world. It's accessed by a dungeon the first time, then by boat from then on out. Falskaar's goal was to act as a DLC, adding content in almost every area. There is a new land, places, people, quests, dungeons and more for the player to experience. It adds roughly 20+ hours of content and favours all types of characters.
- Launch Cathedral Assets Optimizer pick the
Lexy's LOTD SE - BSAProfile from the drop-down menu then run the mod through Cathedral Assets Optimizer.
Falskaar - Addons and Patches
This mod is a collection of tweaks, enhancements, and patches for Falskaar.
This mod makes encounters with the named Dragon Priests a more challenging and rewarding experience.
konahrik_accoutrements.espcontains 34 ITM (Identical to Master Record).
- Solution: Load
konahrik_accoutrements.espusing the SSEEDIT - Quick Auto Clean of SSEEdit and let it clean the mod as you would the base ESMs.
Konahrik's Accoutrements Upscaled Textures
This mod upscale the textures from Konahrik's Accoutrements.
Moon and Star
A mysterious and powerful criminal has been spotted in Skyrim, his trail dogged by hunters from Morrowind. However, there may be more at stake than it seems, and this criminal may be familiar...
Moon and Star Replacer
This mod cleans up and fixes Moon and Star. Special Thanks to SirJesto for help on this.
Moonpath to Elsweyr SSE
This Mod adds the DLC size quest set in the land of Elsweyr.
Unofficial Moonpath to Elsweyr Patch
This Mod is an unofficial patch to resolve various issues with Moonpath to Elsweyr.
Moonpath to Elsweyr Sky and Lightning fix
This Mod Fixes the always daytime, overly bright sky in Moonpath to Elsweyr.
Moonpath Stuck Combat Music Fix
This Mod Fixes the combat music being stuck from "Moonpath to Elsweyr"
Teldryn Serious - A Teldryn Sero Backstory Quest SSE
This mod is a lore-friendly, fully voiced quest about Teldryn Sero's dangerous past.
Teldryn Serious Patch
This mod adds some collision markers to hopefully prevent NPCs from falling to the water during the ship battle and thus bugging out the quest.
The Gray Cowl of Nocturnal SE
For a long time no one claimed the Gray Cowl of Nocturnal. The last one was the Champion of Cyrodiil at the ending days of the Third Era. But what happened after the Oblivion Crisis? Where is the Gray Cowl now? You're a thief and during stealing and pickpocketing items around the world, a vision appears in front of you. The Gray Cowl is calling. The big journey has started... Where will you go now? Many places are awaiting you. Legendary places, mysterious places, ancient places that needs to be cleaned up from the sands of time. The Gray Cowl wants you.
The Gray Cowl of Nocturnal SSE - HD Pack
This mod aims to improve overall visual quality of the Gray Cowl of Nocturnal mod by replacing textures by new ones in 2k resolution and BC7 compression.
Gray Cowl of Nocturnal Alikr Flora Overhaul SE
Additional Desert Flora for MannyGT's Gray Cowl of Nocturnal
The Gray Cowl of Nocturnal SE - Addons and Patches
This mod is a collection of tweaks, enhancements and patches for The Grey Cowl of Nocturnal.
FOMOD Instructions - The Gray Cowl of Nocturnal SE - Addons and Patches 1.2
The Forgotten City
The Forgotten City offers a unique gameplay experience: a murder mystery investigation set in an ancient underground city. It has a dark, non-linear story in which you'll explore the city in multiple timelines, interrogate suspects, navigate challenging moral dilemmas, and fight new enemies.
- Problem: ForgottenCity.esp contains 7 ITMS's (Identical to Master Records).
- Solution: Load ForgottenCity.esp using SSEEDIT - Quick Auto Clean and let it clean the mod as you would the base ESMs.
The Tools of Kagrenac
Go on a quest to recover the legendary Tools of Kagrenac. Encounter new allies and enemies, explore sprawling dungeons and add powerful new artifacts and spells to your arsenal in this fully-voiced quest mod
Modified and Expanded Quests
Alternate Start - Live Another Life
Live Another Life provides an alternative means to start the game for those who do not wish to go through the lengthy intro sequence at Helgen. The player will be given the opportunity to choose a race and then a new life to lead. A wide variety of choices will be available. What is chosen will have a lasting impact, so choose carefully or the gods may forsake them again!
Andrealphus' Harder Quests
This mod changes several quests, giving them higher requirements for objectives to be fullfilled.
At Your Own Pace
The mod is an overhaul of the first half of the main quest, designed to provide the player with breaks at each stage.
Cutting Room Floor
From the depths of the ether, or just the cutting room floor, comes forth several NPCs, some quests, and other miscellaneous content which was created but never implemented in the game. If ever it felt as if Skyrim was missing something, it was! This mod should relieve a bit of that. This mod contains mostly generic NPCs with no purpose, quests that were complete but cut for some reason, random bits of stuff to be found, and even a town.
Enhanced Skyrim Factions - The Companions Guild
This mod slows down the Companions Quest Line.
- Problem: ESFCompanions.esp is in form 43.
- Solution: Load and save the plugin in the Creation Kit to convert to form 44.
Even Better Quest Objectives
This mod enhances the quest descriptions in the vanilla game so that the player has a clear sense of where they are supposed to go and what they are supposed to do besides looking at the quest markers.
This mod will make the Gildergreen in Whiterun grow from the sapling back into a full tree over time.
THE definitive quest mod for rebuilding Helgen! Learn the legend of The Keepers of Hattu as you reunite two old soldiers and are thrust into a decades-old feud with a ruthless and powerful Justiciar from the Aldmeri Dominion.
- textures\actors\character\facegendata\facetint\helgen reborn.esp\*.tga
Obscure's College of Winterhold
This mod is an expansion and overhaul for the College of Winterhold, including two new towers, a re-imagined Arcanaeum and Hall of the Elements, revised set dressing and clutter in many areas, changes that appear over time, door signs to assist with navigation, support for many other mods, and not a trace of hay.
- Please note the Better Dynamic Snow, Lanterns of Skyrim II - Master Tamriel Lights, Mystic Condenser, and Tools of Kagrenac patches are all not needed as they are out of date and covered later on in the guide.
Obscure's College of Winterhold Addons
This mod provide a number of Addons for OCW.
Obscure's College of Winterhold NPC Stuck in Staircase Fix
Fixes bug in Obscure's College of Winterhold where NPCs get stuck in the staircase between The Hall of Elements and The Arch-mage's Quarters.
This mod adds a large number of localized radiant quests found at Missive Boards of varying difficulty and with varying rewards.
Missives - Worldspace Additions
This is a compilation of patches for Missives and several new landspace mods.
Missives - Experience Patch
This mod changes the quest givens by Missives to be more consistent with Experience.
Missives - Notes Retexture
This tiny mod adds 9 images to replace the blank notes hanging on the board of the amazing Missives.
Missives - The Witcher Board HD
Replaces the board model from IronDusk33's Missives with a new one converted from The Witcher with HD textures.
FOMOD Instructions - Missives - The Witcher Board HD
Nilheim - Misc Quest Expansion
Fixes some issues with the misc quest at Nilheim and gives a bit more flexibility to your encounter with good old Telrav, adding a couple of additional dialogue choices and options for roleplaying.
Radiant Requirements MCM
Modifies selected radiant quests so that they don't send you to locations with dangerous enemies until your level is high enough. Configurable by MCM.
Return to Pelagius' mind
Travel back to Pelagius' mind to retrieve items you forgot about. For example, Legacy of the Dragonborn's Jyggalag's Sword.
Stackable Stones of Barenziah with Optional Quest Markers
Fixes Stones of Barenziah not stacking properly in the player's inventory also adds quest markers to Stones of Barenziah.
USSEP bugfix incorporation to SSoB
This is a simple mod, incorporates USSEP's bugfix #20077 to Stackable Stones of Barenziah with Optional Quest Markers.
The Choice is Yours
Stop random greetings, comments, and rumours from triggering quests, as well as having forced encounters with NPCs automatically trigger the start of a quest. Now those quests won't be activated unless the player decides to pursue them. Rumours and gossip are just that... rumours and gossip. Some are worth investigating further, others are not.
The Companions - Don't be a Milk Drinker
Restores honour to The Companions by removing the option to be a bully.
Paarthurnax - Quest Expansion
A fully voiced, quite expanded new take on the quest Paarthurnax, giving both the Blades and Paarthurnax good reasons for their stances, and you, Dragonborn, the final choice.
Timing is Everything SE
This mod allows you to customize the starting conditions for various quests.
Thieves Guild Requirements SE
This mod makes it so Brynjolf will no longer automatically approach you in Riften. It also adds requirements that must be met in order to advance the Thieves Guild quest line.
All Thieves Guild Jobs Concurrently
This Mod lets you take on all seven Thieves Guild jobs types at once, instead of only one at a time from Delvin and Vex.
Your Choices Matter - A Dark Brotherhood Expansion SSE
This mod extends the Dark Brotherhood questline in many ways and adds an optional alternate ending. The ending you get will depend on the choices you, the Player make, throughout the story. Completely voiced dialogues, using vanilla and xVASynth assets.
Legacy of The Dragonborn
Legacy of the Dragonborn SSE
The Legacy of the Dragonborn is steeped in prophecy, myth, legend, and history itself. Explore forgotten lore and uncover the lost relics of the 7 Dragonborn of the bygone eras of Tamriel. From those merely mentioned in the title to those who wielded the power of the voice, many legendary and influential people held the title of “Dragonborn” and they all link to the lost covenant of Akatosh.
“Legacy of the Dragonborn” is a MASSIVE addition which will change the way you play Skyrim forever. Meet the curator Auryen Morellus at the museum in Solitude and he will help guide you in your quest to gather the many relics of Tamriel's history as well as provide a fully equipped player home and many many more quests as well. As you display relics you will unlock more history and lore as you encounter new challenges, meet new NPCs and embark to establish your own guild, "The Explorer's Society".
Aim to explore and discover lost places, artifacts, and history, build the guild house from the ground up as the guild master, then recruit new members, each with their own unique backstories and special guild functions. Explore ruins and excavate relic fragments to re-assemble into artifacts to display in the museum. Set up a guild store with the quartermaster and much more.
Legacy of the Dragonborn Cleaned Textures
these are the textures of LOTD cleaned of compression artefacts and some bad overwrites.
Better Wine Labels - Vanilla and Legacy of the Dragonborn
This mod replaces wine label textures with new HD textures and normal map.
Legacy of The Dragonborn - Dwemer Compass Replacer
This mod replaces the Dwemer Compass from Legacy of The Dragonborn with higher quality model
FOMOD Instructions - Legacy of the Dragonborn - Dwemer Compass Replacer
Legacy of The Dragonborn - Lighting Mod
An interior lighting mod for Legacy of The Dragonborn.
Legacy of the Dragonborn Plaques Retexture
This mod retextures the museum plaques.
Legacy of The Dragonborn - Museum Exterior Fixes
Fixes some visual issues with the museum's exterior such as road blending and UV maps
FOMOD Instructions - Legacy of The Dragonborn - Museum Exterior Fixes
Perk Tree Menus for Legacy of The Dragonborn Archaeology skills
Legacy of The Dragonborn - museum dome sunlight and shadows
Adds dynamic sunlight through the dome of the museum.
Legacy of The Dragonborn museum dome improved
Improves museum interior and exterior dome with meshes that reduce distortion.
Legacy of the Dragonborn dome retexture
Retexture of LotD glass dome window.
Legacy of the Dragonborn - Quick Museum Shortcuts
Shortens two secret passages in Legacy of the Dragonborn, adds Hall of Secrets to the Curator's Guide.
Legacy of The Dragonborn - SMIM Chests
Replaces Legacy of The Dragonborn chests with SMIM models.
Legacy Safehouse Plus
Adds additional room configuration options for purchase for the Legacy of the Dragonborn safehouse as well as a cabinet display for Dwemer dishware.
Legacy of the Dragonborn - Furniture Management
Provides a simple and reliable system for managing Safehouse furniture and room configurations
Quest and Reward Delay for Legacy of the Dragonborn
Delays the various rewards and quests in Legacy of the Dragonborn to higher display count numbers.
Legacy of the Dragonborn - NPC Overhaul by 1N
This mod Overhaul of most of the major NPCs from Legacy of the Dragonborn.
FOMOD Instructions - Legacy of the Dragonborn - NPC Overhaul
This mod adds a vibrant version of the Explorers Guild banner from Legacy of the Dragonborn.
Legacy of the Dragonborn - Fate Cards Re-texture - Skyrim Concept Art
This mod retextures the collectible cards you can find in the excellent Legacy of the Dragonborn.
This mod adds fossils that can be found randomly while mining.
Fossil Mining Map Markers (SSE Port)
This mod adds 10 map markers to the excavation sites added by Fossil Mining located in the hot springs area.
Relic Hunter (Legacy and ASLAL addon)
This addon pack for Legacy of the Dragonborn and Alternate Start - Live Another Life allows you to begin a new game as the guild master for the explorer's society. You start at the site of a small excavation of some Akaviri ruins with several explorer relic tools already at your disposal to get you going as a true relic hunter! The explorer's society and membership recruitment will already be established in this new start, allowing you access to all the benefits and features it has to offer.
More DBM Shipping Crates
This mod adds 7 new Shipping Crates to Tamriel (and 1 in Solstheim) for the excellent Legacy of the Dragonborn v5.
LOTD Museum Shipment Crates Patch and Even More Crates for Mods
Some of the Dragonborn Museum shipment crates are placed over navmeshed terrain and cause actors to get stuck if they try to navigate through them. This patch moves the crates to nearby, logic places that have no navmesh by default, ensuring compatibility with the base game and any mods that don't make substantial changes to navmesh in those areas.
In the vein of YASH, EnaiRim, Requiem, and more...OMEGA's design goal is to offer the best and most versatile gameplay overhaul available for SSE. OMEGA is the starting point for any mod build that at its core changes Skyrim into a challenging, difficult, and balanced experience.